The Outer Worlds
Although are not comparable to the AAA games with a mass production budget
Leonard Boyarsky, co-director of the project, spoke recently in an interview with "Gameinformer", explaining that studio plans to work on a second part do not force them to create a huge open world,and as often happens in most games of this genre. Players do the same things over and over again, unlike the games with discrete levels, so all suggestions remain in place if the second part of the project is working.
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